Glyphs for the family room

Point at a code. Something appears.

QRX turns a printed QR code into a glyph: a picture, a video, a web page, a form or a little 3D scene that sits on the code, in the room. On iPhone, Android phones, Meta Quest 3 and the family TV.

The QRX test card: colour bars with a white circle and crosshair, floating above its code

How a glyph works

Three steps from paper to room

  1. A code carries a few lines

    The QR code holds a short payload: where the content lives and how big to show it. A small document can ride inside the code itself, so it works with no network at all.

  2. QRX fetches the document

    A small JSON document says what to show: an image, a video, a web page, a button, a form or a 3D scene. Pieces it shares with other glyphs are fetched along with it.

  3. It appears on the code

    The content is anchored to the code, in the room. Walk around it, tap it, fill it in. Send it to the TV and the whole family sees it.

What a glyph can be

Pictures, players, pages, forms and characters

Images and video

A picture on the fridge door, a clip that loops beside a drawing, a poster that plays.

Web pages

A live page on a panel next to the code: a recipe by the stove, a manual beside the machine.

Buttons and forms

Real controls on the code: toggles, pickers, fields with live checks, buttons that answer.

3D scenes

Animated characters that stand on the code or roam the floor: a bush that sings, a fox that comes when you tap him, a duck that rides along.

Characters with minds

Give QRX your own AI key (Anthropic, OpenAI, Gemini or a model you run yourself) and the characters think and react. Hold the mic button to talk to them. Without a key they follow their own simple rules.

Shared nearby

Devices can hand glyphs to each other over Bluetooth, so a code can point at another phone instead of the internet.

Where it runs

One code, every screen in the house

iPhone

ARKit tracks the code, so the glyph stays put while you move around it. Forms take touches and typing right on the plane.

Android phones

The camera finds the code in every frame and the glyph follows it. Android 9 or later.

Meta Quest 3

The headset's own QR tracker places panels and characters on the code, in passthrough. Hands or controllers.

The family TV

Apple TV and Google TV. A TV has no camera: it shows the glyphs the family's phones and headset find, sent over the home network when Show on TV is on.

No code at hand? Every app has a Demo button (the sparkles in the top bar, or a row on the Quest's control panel) that shows the test card, the singing bush, and Rusty and Pip straight away. The TV has Show the demo.

Where QRX is now

QRX is a family project, still being built. The apps are not in the App Store or Google Play yet. The glyph format and the demo content are public, in QRX.pack, so you can make and print codes today, and the ones on this site are meant to keep working.